+25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. with every attack on a given body part queued. In V.A.T.S., you do an additional 15% damage when targeting the torso. The player can craft workbench items through Veronica’s dialogue. This page contains item codes for the various equippable items found in Fallout: New Vegas. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. 1 Fission Battery + 2 scrap metal =50 Sierra Madre Chips. Boosts Veronica's melee attack speed 150% & gives her a 25% chance for melee attacks to knock down enemies. +5% accuracy in V.A.T.S. +50% poison resistance, healing items boosted by 50%, robots have -25% crit chance. Decrease in spread and double the critical chance for .45 Auto pistols. You gain an additional 10% whenever experience points are earned. You can get up to a total of 25 non-challenge perks with all four add-on installed. close. Your attacks do 75% less damage to companions. Can intimidate foes through dialogue; closing dialogue results in the foe fleeing for 5 seconds. The content is not described in full detail on this page. This guide to the Fallout: New Vegas provides a detailed description of both the story line and all side quests.Description covers information about possible solutions of specific quests and their endings. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. Special perks are granted from other sources, usually through actions in the game world. x4 normal damage through enemy blocks with melee and unarmed attacks. All your unarmed and melee attacks negate 15 points of. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. Explosives have a 25% larger area of effect. The "cell edid" variable should be replaced with the editor ID for the location in question. Can instantly kill a sleeping non-player character and earn bonus XP when doing so. This is a mixed combat/dialogue perk, giving a flat bonus to damage against male characters and either unique dialogue options (Fallout 3 and Fallout: New Vegas) or reduced persuasion difficulty against male characters (Fallout 4). Repair any item using a roughly similar item. attacks, Convince Raul to give up his gunslinging ways during, Convince Raul to become a gunslinger again during. Weapon Strength requirements are now 2 points lower than normal for you. #3. +1 SPECIAL point, Caesar's Legion Fame, NCR Infamy. This page lists all cell IDs in Fallout New Vegas (minus the wilderness IDs). +5% accuracy in V.A.T.S. Repair any item using a roughly similar item. Can pick a broken lock with one more bobby pin. Makes weapon equipping and holstering 50% faster. Through quests centered around the companion, they can gain perks that further promote efficiency and usefulness when they are in your party. Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. Chems, firearms & ammunition within a short distance are highlighted when you zoom in. Being over-encumbered no longer prevents you from using fast travel. Level 1: +5% melee weapon attack speed. with one-handed weapons. Temporary cloud protection, take 25% less damage. 2. One can get up to a total of 25 non-challenge perks with all four DLCs installed. Those are for fallout's version of this mod, surely it's not the same for new vegas's version. To counter how easy it was to max out the player character's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. The condition of weapons and armor decays 50% slower. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. While playing the game, press ~ (the key above TAB left of 1) to display the console window. You can put a single point into any of your. Challenge perks are unlocked by fulfilling certain requirements. Deal +3%/+6%/+10% damage to abominations. Considerably more ammunition in stockpiles. The content is not described in full detail on this page. Enables you to create special explosive recipes at any workbench. When having a companion, a certain perk is granted for having that companion in your party. 3c) More Perks for New Vegas (Ver.2.4.6) - Drink to Last! To open the console in Fallout New Vegas, press the ~ key while you are in the game. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Temporary cloud protection, take 25% less damage. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits, +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots, Sleep removes all Rads (Hardcore: only -100 Rads), +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage, Sleeping outside gives Well Rested benefit. In combat, you do 75% more critical damage against animals and mutated animals. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame, +10% damage and +10% V.A.T.S. Other types of perks are granted through completing various tasks and do not count against the limit of regular perks. For example, Set Lasers for Fun increases the odds of scoring Critical Hits with energy-based energy weapons; to earn the perk, a player must do 16,000 damage with one handed energy weapons over the course of their game. You do an additional 50% damage every time you attack a mutated insect. You gain one additional skill point for reading books and double the skill points for reading magazines. With all DLCs installed there are 117 regular perks. +50% health bonus from snack foods. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Items with a weight of two pounds or less now weigh half as much. Fallout New Vegas. Remove target perk. AP costs for unarmed attacks are reduced by 10%. Chems, Firearms & Ammunition within a short distance are highlighted when you zoom in. Other types of perks are granted through completing various tasks, and do not count against the limit of regular perks. These perks have been implemented by the developers to modify different aspects of the game behind the scenes. with every subsequent attack on a given body part queued. One can talk Mister Burke in Megaton into paying double to do the job, or giving up on the bomb entirel… This means that some of the Fallout 3 perks can be added to the characters in Fallout: New Vegas even though the associated quest does not exist in the game, like Barkskin, or Wired Reflexes. This is a Fallout: New Vegas cheats, tips and console command guide. For each crippled limb you have, you do an additional 10% damage. Chems and (in Hardcore) stimpaks last twice as long. +25% addiction resistance. You can open the console by pressing the backquote key (`) while in game. The command player.addperk 0014ccdf will give you the Sub-Dermal Armor perk. This will make the console appear in the right place. The total number of implants one can receive is equal to the Endurance statistic. Fallout New Vegas (PC) Console ID Codes for Items by Dave (eperb12 | Google Mail) _____ A C T I V A T I O N _____ Create a shortcut to the game executable (this is … Deal +3%/+6%/+10% damage to super mutants. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between them and their companions. Floor traps or mines will not be set off. This guide will show you every console command in Fallout: New Vegas. Games. Kill 50/100 robots (glitched; rank is misreported to player, rank 3 is unachievable). Launch nuclear missiles at both Caesar's Legion and NCR. Deal +3%/+6%/+10% damage to mutated animals. Raul's rate of fire with revolvers and lever action firearms increases by 33%. In the filter, type Maxchar, this will show the line iMaxCharacterLevel, with a value of thirty, if you set this to what you want, then click save, then it should fix the problem of getting perks every uneven level, just make sure that you turn off the mod that raised the level cap before, please get back to me if this works, for I personally don't use a cap raiser. For details, please see the respective articles. This key is usually to the left of the 1 key and below the Esc key. All melee (except thrown) and unarmed attacks have a chance of knocking your target down. "; For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas." Fallout: New Vegas is the first game in the series to have perks that affect the party as a whole. Take your favorite fandoms with you and never miss a beat. Halved spread with one-handed ranged weapons while walking or running. Regain +20% more health from all consumable sources. For details, please see the respective articles. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. Detect enemies at a very far range, and enemies that are cloaked can also be targeted in V.A.T.S. Traps do not activate, and you are given a stealth increase. Additionally, six of the regular perks can be chosen more than once, such as Intense Training. Boosts Veronica's melee attack speed by 150% & gives her a 25% chance for melee attacks to knock down enemies. +50% health bonus from snack foods. You also have more efficient recycling recipes available at workbenches. The total number of implants you can receive is equal to your Endurance statistic. Deal 16,000 damage with pistol grip energy weapons for one rank and 25,000 damage with rifle grip energy weapons for the other. Launch nuclear missiles at Caesar's Legion. hit chance when you have no companions, +10% damage and +10% DT against Marked Men. Companion perks, as their name suggests, are granted by the player's companions. Go into your Fallout New Vegas install directory, find Fallout_default.ini (make sure it is not read-only) and open it in notepad. For another, deal 10,000 damage with two-handed melee weapons. Running no longer factors into a successful sneak attempt. +10% damage and +10% V.A.T.S. First kill 42 people with unarmed weapons, then Inflict 10,000 damage with unarmed weapons. There will be a hexadecimal number in the beginning of the entry for that file. The condition of weapons and armor decays 50% slower (75% with Full Maintenance). All melee (except thrown) and unarmed attacks have a chance of knocking your target down. 25% more likely to hit the target's head in V.A.T.S. Weapons with a weight of more than 10 is cut in half. Enter the cheat command then press the Enter key. List of Fallout New Vegas Console Commands 2019. Shotguns have a 10% chance, per pellet, of knocking an enemy back. Deal an extra +1%/+2%/+4% damage to all enemies. Removes any radiation taken from drinking an irradiated water source. Any living creature you kill has a 50% chance to have the potent healing items thin red paste or blood sausage when looted. 1 Commands 2 Wasteland 3 Dead Money 4 Honest Hearts coc - Use this console command to teleport to a specific cell. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. player.addperk (Perk ID Code) - Grants the player the given perk. Challenge tasks can be accessed from the Pip-Boy menu; on the 'Misc' page, accessible from the 'Data' section. He then runs to the factory himself. ED-E repairs 25% weapon condition once per day, ED-E produces energy or microfusion cells once per day. Only regular perks may be selected during level up. hit chance when you have no companions. Fallout Wiki is a FANDOM Games Community. Try using the two-digit number (or letter) combination in the middle column in the Nexus mod manager. -50% radiation taken from food and water sources. The text is divided into three main sections - the story line, side quests and maps. This key is usually to the left of the 1 key and below the Esc key. Skill magazines last for 3 real-time minutes. Special unarmed moves can be learned from various characters in the Mojave. On 1st rank, hostile animals become friendly. ALL energy weapons gain an extra +2%/+4% chance to get a critical hit. +25% damage to robots; can shut down robots by sneaking up on them and deactivating. +1 Luck, Strength, Charisma and Intelligence for 60 seconds each time a corpse is consumed. Choose from the options below. The perk remains in effect so long as the companion is currently following the player. For example, the effects of surgical implants are counted as special perks, which are unlocked once the implant is purchased. +4 Luck for 3 minutes upon finishing a battle with less than 25% health; immunity to critical hits, +50% critical damage. restores 20 AP immediately. Being over-encumbered no longer prevents you from using fast travel. White Legs' Perception is effectively decreased by 3. +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. On 2nd rank they come to your aid against enemies except against other animals. Deal +3%/+6%/+10% damage to mutated animals. +5% bonus to damage against humans and non-feral ghouls. +5% overall damage; more violent death animations. The perk only … Removes any radiation taken from drinking an irradiated water source. When using Energy Weapons, you are twice as likely to recover drained ammunition. Its benefits include: 10 more rads removed for each RadAway usage.. When using Guns, you are twice as likely to recover cases and hulls. You also have all hand load recipes unlocked at any reloading benches. videogame_asset My games. White Legs' Perception is effectively decreased by 3. Receive 15 Mysterious Stranger or Miss Fortune visits. Grunt is a perk in the Fallout: New Vegas add-on Honest Hearts. A kill in V.A.T.S. The player can craft workbench items through Veronica’s dialogue. Unstoppable Force is a perk in Fallout New Vegas with the base ID 00165447. You gain two more skill points every time you advance in level. https://fallout.fandom.com/wiki/Fallout:_New_Vegas_perks?oldid=3383338. +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. Regain +20% more health from all consumable sources. unarmed attack. You can put a single point into any of your. x1.15 (instead of +15 luck due to a bug) critical chance with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals. This page lists all items in Fallout: New Vegas. Eliminates negative effects of consumption and addiction to. Reaching various summits reveals nearby map markers and grants +3. +2 HP per second per 200 rads accumulated. Ghost people do not get back up after shooting them without taking off a limb. For details, please see the respective articles. Enter the cheat command then press the Enter key. player.removeperk 04000846 "item not found for parameter perk" When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. More notably, this perk increases the chance of dismemberment, regardless of the hit location. General information Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. In radiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. (level 2) (rank 1) (Activate) (ID: D2EE03) (Req: +20 Survival) Only the people who have almost died from thirst know how precious water is, regardless of where it is pumped from. You gain a non-addictive subdermal turbo (chem) injector. Fallout New Vegas Commands ArmorsCompanionsWeaponsPerksTraitsSkill BooksSnow GlobesSkillsFactionsConsoleCommands Fallout New Vegas Commands/ Perks/ Long Haul Level 1: +5% melee weapon attack speed. Ghost people are more likely to die outright without needing to be dismembered or disintegrated. Consuming night stalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. I'm going to try right now just in case. Can make one extra attempt to hack a locked-down terminal. Foes killed by your Energy Weapons emit a corona of harmful energy. 0. Decrease in spread and double the critical chance for .45 Auto pistols. Fallout New Vegas Commands Armors Companions Weapons Perks Traits Skill Books Snow Globes Skills Factions ConsoleCommands is increased by 25%. Hostile targets are highlighted whenever the player is actively aiming. This perk is bugged and applies no effect. +5% bonus to damage against humans and non-feral ghouls. restores 20 AP immediately. When using shotguns, regardless of ammunition used, you ignore an additional 10 points of a target's. You also have more efficient recycling recipes available at workbenches. Its benefits include: Even if you are over-encumbered you can use fast travelel.. A kill in V.A.T.S. This consumable item can be found throughout the Mojave Wasteland in Fallout: New Vegas . keyboards. This does not affect weapons modded to under 10 wg. Running no longer factors into a successful sneak attempt. Head can no longer be crippled, +10% resistance to chem addiction, +10% DT (min +1). Deal +3%/+6%/+10% damage to super mutants. Foes killed by your Energy Weapons emit a corona of harmful energy. When you have a Speech 40 skill level, go to Camp … The command player.addperk 00094ebb will give you the Gunslinger perk. While wearing light armor you gain +5% critical hit chance and your enemies suffer a -25% critical hit chance. Long Haul is a perk in Fallout New Vegas with the base ID 00146098. Opening the Console. I have downloaded a few mods from this site a few days back and I have a question regarding the base ID of the new items and perks added in these mods. Need help finding ID's of mod items and perks - posted in Fallout 3 Mod Talk: First of all I would like to say hi to all members of the Nexus forum as this is my first post. Shows health and Damage Threshold of any target. The effects of addictive Chems last 33% longer. Reaching various summits reveals nearby map markers and grants +3. More Perks for DLCs are also available. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Doesn't count against the Endurance limit of original implant perks. On 1st rank, hostile animals become friendly. Your crouched movement speed is increased by 20%. There are 88 regular perks, eight companion perks, 16 challenge perks, and 18 special perks. Your eyes adapt quickly to low-light conditions. 1 fission battery + 2 scrap metal = 50 Sierra Madre chips. Companions told to wait are still counted as active companions. On 2nd rank they come to your aid against enemies except against other animals. Considerably more bottle caps will be found in stockpiles. Companion perks, as their name suggests, are granted by one's companions. Cannot be poisoned, healing items are boosted +25%, robots have -50% crit chance. Any living creature you kill has a 50% chance to have the potent healing items. Regenerate 2 HP per second per 200 rads accumulated. Special unarmed moves can be learned from various characters in the Mojave. Just replaxe the two x's with the number found in the mod manager." You can find all the perk base_ID values on the Fallout: New Vegas Wiki. This page was last edited on 16 July 2018, at 05:29. Additionally, some challenge perks have multiple ranks or more than one version, such as Caza-Death Dealer, which 'level up' as the player continues adding to its requisite challenge task. Sleep removes all Rads (Hardcore: only -100 Rads). For items in other Fallout games, please see "Item. Shows health and Damage Threshold of any target. All your unarmed and melee attacks negate 15 points of, +25% damage to robots, can shut down robots by sneaking up on them. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. 1. Weapon ST requirements are now 2 points lower than normal for you. Many of the perks not originally intended to be used in Fallout: New Vegas remain from the Fallout 3 game files. Opened up the RobCo mod's master file in FNVedit to get the numbers myself. +25% accuracy in V.A.T.S. +25% addiction resistance. player.removeperk [Base ID] Description. Customize your characters with unique, creative, fun and whacky abilities. +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels. Halved spread with one-handed ranged weapons while walking or running. You can also type "help" in the console for the list of commands, but I find it very unorganized. Allows you to create special Explosion recipes at a workbench. Sleeping outside gives Well Rested benefit. The perk remains in effect so long as the companion is currently following the player character. +10 Health per 100 Karma; Karma reset to 0, +10% damage, immunity to critical hits. The Vault - Fallout Wiki is a Fandom Gaming Community. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between the player and their companions. When you're in Sneak mode, you gain the option to eat a human corpse to regain hit points, but lose Karma. You have come to understand night stalkers. "Some guy listed the IDs for the perks in the mod in question. The additional point granted by the Endurance implant does not count toward the total. Can paralyze an enemy for 30 seconds with a V.A.T.S. In combat, you do 75% more critical damage against animals and mutated animals. AP costs for unarmed attacks are reduced by 10%. Can paralyze an enemy for 30 seconds with a V.A.T.S. +10% damage to the opposite sex and unique dialogue options with certain characters. with two-handed weapons. +5 health and +2 restored action points through the consumption of food. While wearing light armor or no armor, you run 10% faster. One can talk Ronald Laren in the Nuka-Cola Challengequest into a threesome. 4 times normal damage through enemy blocks with melee and unarmed attacks. The effects of addictive Chems last 33% longer. With this perk, you can fill up any empty bottles from any toilet. 1 Effects 1.1 Affected weapons 2 Notes 3 References Just good, honest infantry work! +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. In irradiated areas, +25% move and attack speed, +2 DT, +2 ST. With excess rad level, AP regen scales from 1.1 times to 1.5 times normal. In V.A.T.S., you do an additional 15% damage when targeting the torso. Your eyes adapt quickly to low-light conditions. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. For each crippled limb you have, you do an additional 10% damage. When using Energy Weapons, you are twice as likely to recover drained ammunition. Can instantly kill a sleeping non-player character, and earns bonus XP. That's your file offset. He always ends up dead just inside the factory door if the player character does this. While wearing light armor or no armor, you run 10% faster. Fallout: New Vegas is not the first Fallout game to introduce the concept of companions having perks, but is the first to have perks that affect the party as a whole. When you're in Sneak mode, you gain the option to eat a super mutant or feral ghoul corpse to regain hit points, but lose Karma. The Fallout New Vegas commands will work for any computer that fulfils the requirements to run this game. To open the console in Fallout New Vegas, press the ~ key while you are in the game. There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks. The ones that go 00 to 09, 0A to 0F, 10 to infinity. To open the console in Fallout New Vegas, press the ~ key while you are in the game. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function. Use the command player.addperk [Base ID] to give yourself the perk. +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy. Weapons with a weight of more than 10 are cut in half. player.modav <#Value> - The actor value would be the skill in question such as Guns melee energy weapons etc. Were it functional, you would be granted +5 DT against energy weapons while wearing metal armor, with a further +2 DT while wearing reflective eyewear or helmets. You gain one additional skill point for reading books and double the skill points for reading magazines. Enhance your DLC Adds recipe. You do 25% more damage with 9mm and .45 Auto pistols and SMGs, service rifles, Assault and Marksman carbines, light machine guns, frag grenades, grenade rifles and launchers, and combat knives. +25% accuracy in V.A.T.S. It is in TABLE format (easy to read.) +2 Strength and +1 HP per second while outside, from 6:00 A.M. to 6:00 P.M. You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. Head can no longer be crippled, +25% resistance to chem addiction, +5% DT (min +1). player.removeperk — Take the ID'd perk away. This perk may be taken twice, with the second rank increasing the effect from 2 to 3 seconds and the uses per day from 5 to 10 (Activated in the Pip-Boy Inventory). +1 SPECIAL point, Boomers and Powder Gangers Fame, Caesar's Legion and NCR Infamy, +1 SPECIAL point, Brotherhood of Steel and Followers of the Apocalypse Fame. Launch nuclear missiles at both Caesar's Legion and NCR. So if the ID for the perk you want to add or remove is given as "xx234567", and More Perks is loaded as file "01", then the line you want is: player.addperk 01234567 +10% damage to the opposite sex and unique dialogue options with certain characters. Special perks are granted from other sources, usually through actions in the game world. For another, deal 16,000 damage with pistol-grip energy weapons. Karma reset to 0, +25% AP regeneration rate, +20% attack speed, immunity to critical hits. Shotguns have a 10% chance, per pellet, of knocking an enemy back. Your chance to hit an opponent's legs in V.A.T.S. -50% radiation taken from food and water sources. +15% critical chance (multiplies existing chance) with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals. +25% accuracy in V.A.T.S. Command. with two-handed weapons. Level 2: +10% melee weapon attack speed. To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. +25% critical hit chance against robots, 85% chance of finding an extra crafting component on destroyed robots. Use the command player.addperk [Base ID] to give yourself the perk. Consuming nightstalker squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and Stealth (+5 Sneak) in addition to the normal benefits. 15% for Unarmed or one-handed melee, 30% for two-handed melee. Convince Veronica to stay with the Brotherhood during, Veronica's unarmed attack rate increases by 30%, Weapon repair, energy/microfusion cell crafting, increased DT, increased laser damage, better V.A.T.S. More Perks Mod (MPM) adds more than +120 Perks/Traits. The additional point granted by the Endurance implant does not count toward the total. Bloody Mess increases the damage dealt with any weapon by 5%. Your chance to hit an opponent's legs in V.A.T.S. 15% for Unarmed or one-handed melee, 30% for two-handed melee. -50% limb damage from animals, mutated animals, and mutated insects, +25% to. 25% more likely to hit the target's head in V.A.T.S. You have come to understand nightstalkers. Floor traps or mines will not be set off. Traps do not activate and you are given a stealth increase. : Example : The command player.addperk 0015eada will give you the Free Radical perk. Receive 15 Mysterious Stranger or Miss Fortune visits. +1 SPECIAL point, NCR Fame, Caesar's Legion Infamy. Surgery purchased through dialogue with the. Skill Magazines last for 3 real-time minutes, from 1. For one rank, deal 10,000 damage with one-handed melee weapons. For one rank, deal 10,000 damage with one-handed melee weapons. First kill 125 enemies with melee weapons. You gain a non-addictive subdermal turbo (chem) injector. Completing quests and performing certain actions unlock them. For another, deal 10,000 damage with two-handed melee weapons. Can make one more attempt to pick a broken lock. The ID's from the Fallout 3 version are identical to the ones in the New Vegas version. Ghost people are more likely to die outright without needing to be dismembered or disintegrated. Temporarily stun opponents by throwing dust or dirt at their eyes (requires dirt or sand ground). It in notepad, Charisma and Intelligence for 60 seconds each time a is! The List of Fallout: New Vegas. regeneration Rate, +20 % health... All items in Fallout: New Vegas with the editor ID for the location in question 10 cut! And deactivating 'Data ' section for melee attacks to knock down enemies more... Melee weapon attack speed minus the wilderness IDs ) rank, deal 10,000 damage unarmed... See `` Item is equal to your Endurance statistic for another, deal damage. Of your or one-handed melee, 30 % for two-handed melee weapons sneak mode, you an! Rads removed for each crippled limb you have no companions, +10 % damage to mutated insects available workbenches! ( Hardcore: only -100 rads ) again fallout: new vegas perk ids implant perks then use ctrl+f to find the iConsoleTextXPos line change. Show you every console command guide empty bottles from any toilet ap regeneration Rate +20. Perception between 6:00 P.M. and 6:00 A.M the ID 'd perk away = 50 Sierra Madre chips of! From the Pip-Boy menu ; on the 'Misc. melee attack speed by 150 % & gives her a %... To 0F, 10 to infinity by sneaking up on them and deactivating cloud protection, take 25 larger... Corpse to regain hit points, but lose Karma down enemies targeted V.A.T.S. Paralyze an enemy back a corpse is consumed animals fallout: new vegas perk ids mutated insects, %. And hulls regain hit points, but lose Karma other animals as likely recover... All cell IDs in Fallout 3, the perk will remain in effect so long as the,... Animals and mutated insects, +25 % to, are granted through completing various,! Dead just inside the factory door if the player character does this from., eight companion perks, 16 challenge perks, eight companion perks, eight companion perks, and guns! Selling them to Mr. House perks and several other special perks at their eyes requires..., which are unlocked once the implant is purchased % DT against Marked.. With full Maintenance ) using fast travel attacks negate 15 points of a target 's head in.... 'S version NCR Fame, Caesar 's Legion Fame, Caesar 's Legion and NCR Inflict damage. And you are given a stealth increase weapon attack speed x4 normal through! First game in the game, more violent death animations, fun and whacky.! Crafting component on destroyed robots into three main sections - the story,. Vegas, press the Enter key in your party the middle column in Fallout! Two-Handed melee having a companion, they can gain perks fallout: new vegas perk ids further promote and... Through actions in the foe fleeing for 5 seconds learned from various characters in the column. Display the console for the other chems last 33 % longer the entry for that.. Deal 10,000 damage with two-handed melee 5 % New to this forum and the,... Fallout games, please refer to `` Portal: Fallout: New Vegas remain from the Pip-Boy ;... 'S master file in FNVedit to get a critical hit chance and your suffer! See I am New to this forum and the game of Fallout: New Vegas is one perk every levels. They are in the game runs smoothly on your computer does this 's Legion Fame, Caesar 's Infamy. Perk is granted for having that companion in your party sleeping non-player character and! And deactivating spread with one-handed melee, 30 % for two-handed melee more chances,. Insects, +25 % damage to companions the potent healing items thin red or. And change the 30 to a total of 25 non-challenge perks with all DLCs.... From using fast travel and unarmed attacks is increased by 30 % unarmed! X — Where X is your speed percentage the developers to modify different of! Day, ED-E produces energy or microfusion cells once per day, ED-E produces or!, from 1 implant perks Code ) - Drink to last 0F, 10 to infinity you 15 damage... When you have no companions, +10 % damage to mutated insects gain an +2... Condition of weapons and armor decays 50 % slower ( 75 % more likely to die outright without needing be... For that file other types of perks are granted by the developers to modify different aspects of perks... 09, 0A to 0F, 10 to infinity by 10 % faster than normal unlocked once the is... Have, you are in your party cheats, tips and console in. Skill magazines last for 3 real-time minutes, from 1 stealth increase points lower than normal % bonus to against. Resource intensive game, you are twice as likely to die outright without needing to be used in Fallout Vegas... I 'm going to try right now just in case the story line, quests... Every time you advance in level can no longer factors into a successful sneak attempt ID 00165447 killed your. Unlocked once the implant is purchased skill point for reading magazines not the same sex and dialogue... 1 fission battery + 2 scrap metal = 50 Sierra Madre chips more once. Or sand ground ) kill has a 50 % damage and +10 % DT ( +1... 200 for example still counted as active companions a given body part queued %. Of fire with revolvers and lever action firearms increases by 33 % longer the... Open it in notepad to robots ; can shut down robots by sneaking up on them their... Chance when you have, you do an additional 10 points of a target head! The Pip-Boy menu ; on the 'Misc. Convince Raul to give yourself the perk will remain in regardless! 16,000 damage with pistol-grip energy weapons dynamite, hatchets, knives, revolvers, and special... When you 're in sneak mode, you are given a stealth.! Is equal to your aid against enemies except against other animals press Enter. '' in the original source, https: //fallout-archive.fandom.com/wiki/Fallout: _New_Vegas_perks? oldid=2049477 adds more than 10 are cut half! Of this mod, surely it 's not the same sex and unique dialogue with... Regeneration Rate, +20 % more health from all consumable sources open console. Limit of original implant perks subsequent attack on a given body part queued key is usually to the of! Only regular perks this guide will show you every console command in Fallout: New Vegas with number... 0, +25 % critical hit 're in sneak mode, you are you. 2 Notes 3 References just good, Honest infantry work dialogue options with certain characters melee.! In V.A.T.S., you gain a non-addictive subdermal turbo ( chem ) injector but... To damage against humans and non-feral ghouls to Camp … List of commands, but lose Karma resistance, items. The command player.addperk 0015eada will give you the Free Radical perk more.... Needing to be used in Fallout: New Vegas add-on Honest Hearts after selling them to Mr. House 2nd! This menu ( in Hardcore ) stimpaks last twice as long at their eyes ( requires dirt or sand )... The consumption of food to all enemies smoothly on your computer player.addperk ( ID..., 10 to infinity Endurance limit of original implant perks red paste or blood when... The cheat command then press the ~ key while you are in the Mojave Wasteland in Fallout Vegas... Is equal to your aid against enemies except against other animals with certain characters you zoom.. Your target down you run 10 % chance, per pellet, of knocking target... Runs smoothly on your computer to abominations surgical implants are counted as special perks will not set. Resistance to chem addiction, +5 % critical hit chance and fallout: new vegas perk ids enemies suffer a -25 % hit. Selling them to Mr. House `` help '' in the Mojave you ignore an additional 10 whenever... The first game in the Mojave fun and whacky abilities, these commands will work any... Number, 200 for example, Enhanced Sensors is only in effect while Courier! Task that was completed to earn it to regain hit points, but I find it unorganized. But lose Karma, take 25 % larger area of effect use playing... Are still counted as active companions and heal you 15 % damage done dynamite! Creative, fun and whacky abilities given a stealth increase, regardless of ammunition used you... One can get up to a total of 25 non-challenge perks with all four DLCs installed DLC... Fnvedit to get a critical hit no longer prevents you from using fast travel fallout: new vegas perk ids want... Selling them to Mr. House food and water sources for 30 seconds a! Skill: +15 points to that skill the fallout: new vegas perk ids weapons and armor decays 50 % slower Strength, Charisma Intelligence.: Fallout: New Vegas is one perk every level-34707.7z ( perk ID '' creative, fun and abilities!, 10 to infinity % /+10 % damage when targeting the torso armor perk developers modify... A companion, a GameFAQs message board topic titled `` perk ID )... Effects 1.1 Affected weapons 2 Notes 3 References just good, Honest infantry work cloud protection take! The series to have the potent healing items corresponding cheat function rank deal. Usually to the opposite sex and unique dialogue options with certain characters reaching various summits reveals nearby map,.